Welcome to another exciting Houdini tutorial! In this video, we’ll dive into the world of inflating objects using Vellum balloon simulations in SideFX Houdini. I’ll show you how to use a falloff to control exactly where the inflation happens, giving you precise and stunning results.
What you’ll learn:
Content:
00:00 Intro & Overview
01:44 Model Preparation
11:33 Creating an inflation attribute using MOPs spread falloff
16:37 Set up a Vellum Inflation Simulation
23:30 Create a “stopped” attribute to control the inflation
29:53 Adding creases to the simulation
39:30 Refining the sim
41:50 Final tweaks & result
43:40 Outro